Innovation and Imitation in the FGC

Innovation and Imitation in the FGC
Date Published: 
5 November, 2018

The FGC is comprised of many different types of players who all adopt different types of personal playstyles, however, when it comes to learning, there are really only two types of players; those who are innovators and those who are imitators.

Research in fighting games is something done by the “scientists” of the Fighting Game Community (FGC) with respect to whichever game they are focusing on at the time. The role these “fighting game scientists” provide for the FGC is quite invaluable, as they find new ways to play a character, educate on specific game situations, and many more similar examples which is something classified as “new technology” or perhaps better referred to as “tech.” Continue reading “Innovation and Imitation in the FGC”

Sexualization in Fighting Games

Sexualization in Fighting Games
Date Published: 20 October, 2018

Sexualization in games is a topic that has been discussed among video game developers, journalists and consumers throughout the short, yet rich history of modern gaming. However, considering that the fighting game genre is nowhere near mainstream, the topics’ impact isn’t looked at as closely.

Similar to how fighting games and the FGC treat aspects of gaming such as community, mentality, and competition slightly different than other genres in gaming, they also view popular talking points differently, especially with regards to how to it affects the FGC as a whole. Continue reading “Sexualization in Fighting Games”

What Happened to Character Loyalty?

What Happened to Character Loyalty?
Date Published: 5 October, 2018

The term “Main Character” refers to a fighting game character associated most often with a specific fighting game player. The main character is also thought of as the player’s best character, at least on paper.

Throughout the short, but rich history of the FGC, certain players have become almost synonymous with certain fighting game characters and be it tournament or casual setting, that tradition affected a major part of the FGC, which almost set a precedent for how matches were played. However, like anything that sees tenure, change is inevitable, and FGC traditions are not immune from it. Continue reading “What Happened to Character Loyalty?”

Why I Love Persona 4 Arena’s Labrys

Why I Love Persona 4 Arena’s Labrys
Date Published: 17 September, 2018

Despite not technically being a legacy character in the Persona universe, Labrys’ debut to the series is quite the memorable one. On the surface, Labrys is perhaps looked at as “Just another android in a school uniform”. However, as the main focus of the original Persona 4 Arena, Labrys proved she is no ordinary robot-girl.

Although she makes it clear she abides by many rules that include decency, respect, and of-course, righteousness. Two things are for certain when it comes to Labrys, she does not tolerate anyone who hurts her friends, and her strong character stacks up to just about anyone’s. Continue reading “Why I Love Persona 4 Arena’s Labrys”

Why I Love Guilty Gear’s I-No

Why I Love Guilty Gear’s I-No
Date Published: 22 July, 2017

She might not be the face of the franchise, nor is she necessarily the one that leads the way for the female fighters in the game, however, Guilty Gear’s I-No in my eyes is the embodiment of everything that the Guilty Gear franchise stands for.

With somewhat of a complicated past, and even more of a convoluted backstory, relating to I-No is not something most players find easy, though that has never been a problem for the witch-hat wearing rock star. Continue reading “Why I Love Guilty Gear’s I-No”

The Disconnect Between Smash Brothers and the FGC

The Disconnect Between Smash Brothers and the FGC
Date Published: June 27, 2018

As it pertains to the relationship between the Smash Brothers community and the fighting game community (FGC) I’m confident in saying that as of now, there is no real consensus on where the two stand considering the entire premise of the matter is subjective on the individual as well as the camp they resonate with more.

Therefore, as someone who resides in the camp that is the fighting game community, there is really only one lens I can see this issue through. However, even with that said, attempting to break down one side of an argument is better than turning a blind eye to both. Continue reading “The Disconnect Between Smash Brothers and the FGC”

The State of the FGC in 2018

The State of the FGC in 2018
Date Published On: June 14, 2018

After what could be described as one of the most interesting years in the Fighting Game Community (FGC), 2017 not only delivered great moments and growth, but in hindsight also laid the groundwork for what the FGC in 2018 and beyond may turn into.

Similar to any longtime passionate community or organization, a changing of the guard is an inevitable element that happens, and while the FGC is not known for taking a unanimous count of votes, the sense of change certainly was present in 2017, and the road that the FGC is on in 2018, only further confirmed that same perception. Continue reading “The State of the FGC in 2018”

What Does It Mean to Be a Fighting Game Player?

What Does It Mean to Be a Fighting Game Player?
Date Published: 22 January, 2018

Fighting games are a home to a very specific type of video game player, and while that same home may get various visitors from time to time, it’s the players that decide to become residents that make it special.

Unlike other competitive video game landscapes, the community that makes up fighting games is somewhat wired differently when compared to communities that make up first-person shooters like Counter-Strike, MOBAs like League of Legends, or even card games like Hearthstone. Continue reading “What Does It Mean to Be a Fighting Game Player?”

Why I Love Tekken’s Lili Rochefort

 

Why I Love Tekken’s Lili Rochefort
Date Published:
3 January, 2018

Despite still being a relatively new character to the historic fighting game franchise that is Tekken, the wealthy Monegasque Emilie De Rochefort, better known as Lili, has certainly made a mark on the series since her initial introduction.

Coming across at times as the stereotypical act of a rich snob, Lili’s ways are often more so predicated on grace and poise, exemplified in both her personality and her fighting style. That contradicting mixture has perhaps labeled Lili as the most polarizing character in the series. Continue reading “Why I Love Tekken’s Lili Rochefort”

Why I Love The King of Fighters’ King

Why I Love The King of Fighters’ King
Date Published: 
29 November, 2017

As perhaps the best example of how a female fighting game character is able to retain her feminine charm, yet still be known as an absolute badass, King is one classy gal who is unafraid to scrap.

King is the type of character that is cool without even trying. Her gracefulness shows both in her personality and fighting ability, as she beats her opponents with a bevy of hard hitting Muay Thai techniques, all while politely inviting them to try again upon their defeat. Continue reading “Why I Love The King of Fighters’ King”

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