The MacSplicer Podcast #75 – Fighting Games and Esports League Format

Returning for a short hiatus only to go on another one. I discuss my latest FGC project—The State of the FGC in 2019, as well as the games omitted from the project, and some fighting game esports related topics.

Topics on this week’s show include:

  • The games not mentioned in latest FGC project
  • Do fighting games need pro circuits to remain relevant?
  • Professional leagues vs open invite for fighting esports
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The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #74 – Samurai Shodown and Tag Fighting Games

Going away for a little while with it being a bit more difficult to stay on top of FGC topics with my new schedule. Hopefully I can come back towards the middle of the year and continue working on some FGC projects.

Topics on this week’s show include:

  • Stepping away for a little while
  • Samurai Shodown gameplay reaction
  • Power Rangers: Battle for the Grid thoughts
  • Listener questions

The MacSplicer Podcast #73 – The EVO 2019 Line-up Aftermath

I have returned to catch up on some FGC news and topics after a month or so away.

Topics on this week’s show include:

  • EVO 2019 line-up breakdown and reaction
  • Super Smash Brothers Melee community reaction
  • Breaking down the Toxicity in the FGC project
  • Listener questions

Toxicity in the FGC

Toxicity in the FGC
Date Published: 12 March, 2019

Fighting games as a genre in gaming is structured around virtual violence, something seen in many, if not the majority of other video game genres. However, as ironic as it may seem, the FGC (Fighting Game Community) is not known for an aggressive or malevolent nature, but rather the opposite.

However, similar to any other community or association of sorts, outliers do exist, and the FGC is no different. There are a few areas where toxicity is often exemplified in the FGC, and despite its perhaps seldom occurrence compared to the community’s overall positive body of work, acknowledgement of these issues is still necessary. Continue reading “Toxicity in the FGC”

The FGC’s Identity Crisis

The FGC’s Identity Crisis
Date Published: 19 February, 2019

Never short of interesting storylines, the fighting game community (FGC) is yet again a part of another tug of war situation, this time on one side the grassroots of the FGC, and on the other, the esports side of the FGC.

The differences between the two sides have shown themselves in multiple facets within fighting games, and as the old guard attempts to maintain tradition, while the new guard is set on embracing change, it begs the question; What is the FGC’s identity?

Continue reading “The FGC’s Identity Crisis”

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