The State of the FGC in 2018

The State of the FGC in 2018
Date Published On: June 14, 2018

After what could be described as one of the most interesting years in the Fighting Game Community (FGC), 2017 not only delivered great moments and growth, but in hindsight also laid the groundwork for what the FGC in 2018 and beyond may turn into.

Similar to any longtime passionate community or organization, a changing of the guard is an inevitable element that happens, and while the FGC is not known for taking a unanimous count of votes, the sense of change certainly was present in 2017, and the road that the FGC is on in 2018, only further confirmed that same perception. Continue reading “The State of the FGC in 2018”


The MacSplicer Podcast #39 – Breaking Down Critical Reviews for Fighting Games

I explain my theory on why I believe fighting games should not be reviewed the same as other traditional video games, as well as some other random self-banter.

Topics on this week’s show include:

  • The approach to reviewing fighting games

The MacSplicer Podcast #38 – Combo Breaker Recap, Alter Egos and Dating ft. CommanderSnowflakes

Back to back episodes with a guest on the podcast! CommanderSnowflakes and I recap my experience at Combo Breaker 2018, talk things fighting games and fighting game community related as well as some other topics a bit outside of my realm of expertise. 

Topics on this week’s show include:

  • Combo Breaker 2018 recap
  • Fighting games
  • The Fighting Game Community
  • Dating
  • Random chatter


Tekken 7 – Review

Tekken 7 Review

Initial NA Release Date: June 2, 2017
Review Date: May 29, 2018
Reviewed on: PC
Platforms: Xbox One, PS4, PC

The 3-D fighting game space for generations has always been viewed as a niche sub-group within the grand scheme of the traditional fighting game model, and while many have come and gone, it was the Tekken franchise that truly managed to cement itself within the fighting game community (FGC).

Bandai Namco’s latest iteration to the long-lasting Tekken franchise—Tekken 7 is seemingly a culmination of almost everything a Tekken fan wanted and a little more. However, perhaps the most impressive feat is that Tekken 7 managed to modernize itself, whilst still keeping true to its original roots. Continue reading “Tekken 7 – Review”

The MacSplicer Podcast #37 – FGC From A Different Lens ft. CommanderSnowflakes

For the third time ever I actually have guest on the podcast. A friend of mine CommanderSnowflakes co-hosts the podcast with me, and we talk about fighting games (mostly Tekken) FGC mentality, nature and some other aspects of the community.

Topics on this week’s show include:

  • FPS to FGC
  • Fighting game mentality
  • Tekken 7 discussion
  • FGC discussion

Intermediate Tekken 7 – Revisiting Lili’s Overview and Back 1 Cancel

Intermediate Tekken 7 – Revisiting Lili’s Overview and Back 1 Cancel
Date Published: April 4, 2018

I revisit Lili’s gameplan and her utility of back 1 as how it pertains to higher level play. Hopefully this redeems my last attempt of educating Lili’s with my sub par Lili Beginner Overview.

EDIT 9/6/2018: Tekken 7 Season 2 changed a lot of Lili’s properties, including the usefulness of back 1, while the cancel mid juggle is still a viable option in season 2, the uninterruptible pressure is no longer something that exists. Send your emails to Harada. I know I did.

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