Simple, But Not Easy | FGC Hollywood: A Fighting Game Podcast, Episode 2

Not a lot of FGC centric news, but there was a lot of general gaming news that could pertain to the FGC in the future. Pringle and I also talk about Master Roshi’s release, the Guilty Gear: Strive dev blog, and more!

Hollywood Has Arrived! | FGC Hollywood: A Fighting Game Podcast, Episode 1

The brand new fighting game podcast—FGC Hollywood: A Fighting Game Podcast comes to you following the discontinuation of The MacSplicer Podcast after 100 episodes.

FGC Hollywood is a change in format to what listeners of TMP are used to but I believe it will be an improvement, and will encompass more than just the interview or rant style we have come so used to with prior podcasts.

Joining the show as a permanent co-host is non-other than PringleTheOne, whom also made an appearance on The MacSplicer Podcast 97. Mac and Pringle talk about much of the happenings in the FGC, including the meltdown of Lab Zero Games, the future of Skullgirls, Dragon Ball FighterZ anti-rage quit implementations, and much more!

The MacSplicer Podcast #99 – FGC in 2020 and Pro Player Retirement

No guest this week, as I just talked about why I took a break from the FGC for about a week, the concept of fighting game retirement, and some other small FGC news items.

Topics on this week’s show include:

  • Outlook on the FGC after the events of July 2020
  • Retirement from fighting games
  • Bandai Namco’s Fun Live event

The MacSplicer Podcast #98 – Everything FGC ft. Ernesto Lopez Jr

 

Ernesto Lopez Jr joins the show to talk a bit about his fighting game background, his experience as a comedian, and how covering FGC headlines and topics has changed his outlook on content creation, especially off of the heels of the fighting game MeToo movement.

Topics on this week’s show include:

  • Content creation background
  • FGC background
  • Comedy upbringing and experience
  • Feud with LowTierGod
  • The rise of Button Check
  • Sexual harassment in the FGC and Smash reaction
  • FGC’s cancel culture

The MacSplicer Podcast #97 – Everything FGC ft. PringleTheOne

A crazy week in the world of fighting games, and a lot too recap, so long time supporter of the show—PringleTheOne joins the show to talk about some of his fighting game history, and his take on the whole FGC twitter chaos that happened in early July.

Topics on this week’s show include:

  • Content creation background
  • FGC introduction
  • The Big 3 animes
  • Experience with Skullgirls
  • Mike Z and BunnyAyu Twitter DMs
  • Sexual harassment in the FGC and Smash
  • Mr. Wizard’s allegations and removal from EVO
  • EVO Online 2020 cancellation

The MacSplicer Podcast #95 – Social Anxiety in the FGC

No guest on this week’s show, but I managed to ramble for about a half-hour on Samurai Shodown coming to Epic Games instead of Steam, and the social anxiety problem many people in the FGC experience.

Topics on this week’s show include:

  • Injustice: Gods Among Us free on Steam store
  • Social anxiety among people in the FGC
  • FilipinoChamp’s tournament banning
  • Samurai Shodown‘s odd decision to not launch on Steam
  • Listener questions

The MacSplicer Podcast #93 – Everything FGC ft. Pokchop

A super fun chat this week as Pokchop joins the show and talks about building a community, mental warfare, the state of Tekken 7 and much more!

Topics on this week’s show include:

  • Pokchop’s fighting game history
  • Favorite Tekken games
  • Thoughts on the current state of Tekken 7
  • Mental warfare and trash talking
  • Chop’s dojo and building the Atlanta fighting game scene
  • Thoughts on the Tekken World Tour and format
  • Listener Questions

Persona 4 Arena Ultimax | Review

Persona 4 Arena Ultimax | Review

Initial NA Release Date: September 30, 2014
Review Date: June 6, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3

After a successful debut to the fighting game genre with Persona 4 Arena (P4A), the beloved universes of Persona 3 and Persona 4 collide once more, however, this time, in much more of a comprehensive fighting game experience—Persona 4 Arena Ultimax (P4U2).

With a solid blueprint to follow, a sequel to Persona 4 Arena seemed to be destined for success, however, with a seasoned developer in Arc System Works at the helm, P4U2 not only emphasizes on the aspects that made its predecessor great, but also innovates on its mechanics, both with additions, and improvements. Continue reading “Persona 4 Arena Ultimax | Review”

The MacSplicer Podcast #92 – Everything FGC ft. Mike Z

Another week, another podcast, and this one was a treat as I got to sit down and talk to Mike ZSkullgirls and Indivisible lead designer. We spoke about the different ways of approaching fighting game features as both players and developers, his history with Marvel vs Capcom 2, and much, more!

Topics on this week’s show include:

  • Interest in game development
  • Fighting game background
  • Mechanical options in fighting games
  • Ways to learn how to play tag games
  • The importance of rollback netcode in the FGC
  • The concept of balance in fighting games

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