Why I Love Akatsuki Blitzkampf’s Akatsuki

Why I Love Akatsuki Blitzkampf’s Akatsuki
Date Published: 24 December, 2019

Disciplined would be an understatement when describing what Akatsuki Blitzkampf‘s Akatsuki is really all about. He is a mysterious, yet methodical figure, who exudes the aura that only a few do in the world of fighting games posses, and that is of a leader’s.

Exemplified both in his fighting nature, as well as in his overall demeanor, Akatsuki is the true definition of a martial arts trained soldier, he is diligent and practical with his fighting style, and pragmatic with the handling of his opponents. Continue reading “Why I Love Akatsuki Blitzkampf’s Akatsuki”

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #60 – DBFZ’s Tournament Situation and EVO 2019’s Line-up

Dragon Ball FighterZ tournament future is uncertain due to licensing issues, the growing  fighting game pool is going to make the EVO 2019 selection difficult, and why UNIST is both a traditional 2-D and anime fighting game combined.

Topics on this week’s show include:

  • Dragon Ball FighterZ and Toei Animation
  • EVO 2019’s difficult game selection
  • Under Night In-Birth EXE: Late[st] thoughts

The MacSplicer Podcast #48 – Everything FGC ft. e4io and Roscoe G

The first ever two guests on The MacSplicer Podcast, as I’m joined by good fighting game friends and fellow FGC members, e4io and Roscoe G as we talked about the fighting game landscape as a whole, some specific likes and dislikes about various fighting games, and wrapping it up with some listener questions.

Topics on this week’s show include:

  • The fighting game landscape in 2018
  • Modern fighting game design and direction
  • Fighting games and esports partnership
  • Listener questions

Blog at WordPress.com.

Up ↑

%d bloggers like this: