The MacSplicer Podcast #96 – Everything FGC ft. HellPockets

I managed to not go on a no-guest streak! SNK connoisseur, and FGC commentator—HellPockets joins the show to talk about some of his fighting game upbringing, thoughts on The King of Fighters community, and much more!

Topics on this week’s show include:

  • FGC background
  • Transitioning to rollback netcode in fighting games
  • Commentary in fighting games
  • The King of Fighters community global presence
  • KOF XV prospecting
  • The FGC’s current state of affairs
  • Listener questions

The MacSplicer Podcast #92 – Everything FGC ft. Mike Z

Another week, another podcast, and this one was a treat as I got to sit down and talk to Mike ZSkullgirls and Indivisible lead designer. We spoke about the different ways of approaching fighting game features as both players and developers, his history with Marvel vs Capcom 2, and much, more!

Topics on this week’s show include:

  • Interest in game development
  • Fighting game background
  • Mechanical options in fighting games
  • Ways to learn how to play tag games
  • The importance of rollback netcode in the FGC
  • The concept of balance in fighting games

The State of the FGC in 2020

The State of the FGC in 2020
Date Published: 29 May, 2020

The year 2020 for the Fighting Game Community (FGC) is ironically a year that saw factors that led to both forward progress with regards to game theory, as well as an impediment to the competitive landscape.

There is often a theme in the FGC within any given year, be it the feeling of the guard changing in 2017 or the presence of esports in 2019. However, while only being halfway through the year 2020, it is already comprised of multiple major themes that have to be taken note of.

Continue reading “The State of the FGC in 2020”

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