The MacSplicer Podcast #94 – Everything FGC ft. Koefficient

Another great chat this week as Koefficient joins the show to talk about his content creation journey in the FGC, his thoughts on games such as BlazBlue: Cross Tag Battle, Granblue Fantasy: Versus, and much more!

Topics on this week’s show include:

  • Koefficient’s fighting game history and beginnings
  • Content creation in fighting games
  • Competing in multiple fighting games
  • Thoughts on the launch and current state of BlazBlue: Cross Tag Battle
  • Granblue Fantasy: Versus‘ position in the FGC
  • Future game wishes

The MacSplicer Podcast #92 – Everything FGC ft. Mike Z

Another week, another podcast, and this one was a treat as I got to sit down and talk to Mike ZSkullgirls and Indivisible lead designer. We spoke about the different ways of approaching fighting game features as both players and developers, his history with Marvel vs Capcom 2, and much, more!

Topics on this week’s show include:

  • Interest in game development
  • Fighting game background
  • Mechanical options in fighting games
  • Ways to learn how to play tag games
  • The importance of rollback netcode in the FGC
  • The concept of balance in fighting games

The MacSplicer Podcast #91 – Everything FGC ft. Stumblebee

Back after more than a month, and this time with yet another FGC guest! Stumblebee joins me to talk about all sorts of cool happenings in the FGC both in the past and present, and even a little future speculation.

Topics on this week’s show include:

  • Fighting game background
  • Stumblebee’s work as an FGC content creator
  • Street Fighter V‘s journey and possible future
  • Dragon Ball FighterZ selling 5 million copies
  • Fighting game netcode
  • Listener questions

The State of the FGC in 2020

The State of the FGC in 2020
Date Published: 29 May, 2020

The year 2020 for the Fighting Game Community (FGC) is ironically a year that saw factors that led to both forward progress with regards to game theory, as well as an impediment to the competitive landscape.

There is often a theme in the FGC within any given year, be it the feeling of the guard changing in 2017 or the presence of esports in 2019. However, while only being halfway through the year 2020, it is already comprised of multiple major themes that have to be taken note of.

Continue reading “The State of the FGC in 2020”

The MacSplicer Podcast #87 – No Sympathy For Street Fighter

Back solo this week, but luckily I have a lot to talk about in the world of fighting games. I run down why its so important for the FGC to fight for their rights as consumers, the Capcom and SFV netcode debacle, and Koei Tecmo’s awful DLC practices with Dead or Alive 6’s customization on PS4.

Topics on this week’s show include:

  • Capcom’s fighting game division continued incompetence
  • Dead or Alive 6 PS4 DLC scandal
  • Granblue Fantasy VS PC release announcement
  • COVID-19 effect on the FGC’s tournament schedule
  • Listener questions

The MacSplicer Podcast #84 – Everything FGC ft. Hrod and Alexein

By far one of my favorite podcasts recorded to date, I am joined by two all-around cool dudes and brothers Alexein and Hrod who are both influential members in the Luxembourgish FGC, as well as players, turned tournament organizers.

Topics on this week’s show include:

  • A look at the FGC in Luxembourg
  • Experience as fighting game tournament organizers
  • The importance of local fighting game tournaments
  • Fighting game commentary
  • Modern FGC game selection thoughts
  • Esports integration in the FGC
  • A look at the future of fighting games and their complexity
  • Listener Questions

The MacSplicer Podcast #82 – Everything FGC ft. Choysauce

A rare guest appearance on the podcast closes out the year for content creating on both the website and the YouTube channel! I appreciate my guest Choysauce for coming on and talking a bit about fighting games with me! I’ll be back in 2020 yall!

Topics on this week’s show include:

  • TopTier.gg introduction and content discussion
  • The state of journalism in the FGC
  • FGC titles on the horizon discussion
  • Fighting games and esports
  • Listener questions

Does the FGC Need to Unite?

Does the FGC Need To Unite?
Date Published: 19 November, 2019

As we close the chapter on the year 2019, and look forward onto the year 2020, the fighting game community finds itself well into its current era—the “esports era.” A change of the landscape that began to gain momentum back in 2013, has drastically transformed the way many in the community view fighting games, both literally and figuratively.

However, before we look ahead at what the future relationship of esports and fighting games might look to accomplish in the upcoming years, it would be wise to reference the past, and see in which areas the FGC succeeded and failed at, before we can begin to answer a very important question—”Does the FGC need to finally unite?” Continue reading “Does the FGC Need to Unite?”

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

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