The MacSplicer Podcast #78 – EVO 2019 Complete Recap

Breaking down all of the excitement and madness of the Evolution 2019.

Topics on this week’s show include:

  • EVO 2019 tournament results recap
  • EVO 2019 announcement recap
  • Listener questions
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The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #58 – Capcom Cup 2018, TWT’s Prize Pool, and Grandblue Fantasy Versus

I halfheartedly recap Capcom Cup 2018, get angry at Bandai Namco and the Tekken team for their TWT prize pot, address the situation between Michael Murry and Flying Wonkey on Twitter, and wine about how Arc System Works hates the Persona 4 Arena series some more.

Topics on this week’s show include:

  • Capcom Cup 2018 recap
  • Tekken World Tour Finals prize pot
  • Michael Murry vs Flying Wonkey on Twitter
  • Grandblue Fantasy Versus

The MacSplicer Podcast #48 – Everything FGC ft. e4io and Roscoe G

The first ever two guests on The MacSplicer Podcast, as I’m joined by good fighting game friends and fellow FGC members, e4io and Roscoe G as we talked about the fighting game landscape as a whole, some specific likes and dislikes about various fighting games, and wrapping it up with some listener questions.

Topics on this week’s show include:

  • The fighting game landscape in 2018
  • Modern fighting game design and direction
  • Fighting games and esports partnership
  • Listener questions

The State of the FGC in 2018

The State of the FGC in 2018
Date Published On: June 14, 2018

After what could be described as one of the most interesting years in the Fighting Game Community (FGC), 2017 not only delivered great moments and growth, but in hindsight also laid the groundwork for what the FGC in 2018 and beyond may turn into.

Similar to any longtime passionate community or organization, a changing of the guard is an inevitable element that happens, and while the FGC is not known for taking a unanimous count of votes, the sense of change certainly was present in 2017, and the road that the FGC is on in 2018, only further confirmed that same perception. Continue reading “The State of the FGC in 2018”

The MacSplicer Podcast #27 – Recapping FGC News

The irony certainly settled in this week after I claimed that there was no FGC news to talk about last week. Well, I got what I wished for.

Topics on this week’s show include:

  • Recap of major FGC news from last week
  • Thoughts on Capcom’s future direction
  • General fighting game talk

 

What Street Fighter V: Arcade Edition Means to the FGC

What Street Fighter V: Arcade Edition Means to the FGC
Date Published: 14 December, 2017

As we near the end of 2017, it is without a doubt that we know the current state of Capcom’s Street Fighter V. The latest iteration of the beloved fighting game franchise had a rocky launch, and seemingly has failed to shake off the cobwebs ever since.

However, despite making multiple mistakes with regards to communication with its dedicated audience, bizarre consumer content decisions, and countless of PR mishaps, Capcom is potentially facing a crucial turning point that could change both the current culture of the Fighting Game Community (FGC), as well as set a precedent for the future. Continue reading “What Street Fighter V: Arcade Edition Means to the FGC”

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