The State of the FGC in 2020

The State of the FGC in 2020
Date Published: 29 May, 2020

The year 2020 for the Fighting Game Community (FGC) is ironically a year that saw factors that led to both forward progress with regards to game theory, as well as an impediment to the competitive landscape.

There is often a theme in the FGC within any given year, be it the feeling of the guard changing in 2017 or the presence of esports in 2019. However, while only being halfway through the year 2020, it is already comprised of multiple major themes that have to be taken note of.

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The MacSplicer Podcast #75 – Fighting Games and Esports League Format

Returning for a short hiatus only to go on another one. I discuss my latest FGC project—The State of the FGC in 2019, as well as the games omitted from the project, and some fighting game esports related topics.

Topics on this week’s show include:

  • The games not mentioned in latest FGC project
  • Do fighting games need pro circuits to remain relevant?
  • Professional leagues vs open invite for fighting esports

The MacSplicer Podcast #74 – Samurai Shodown and Tag Fighting Games

Going away for a little while with it being a bit more difficult to stay on top of FGC topics with my new schedule. Hopefully I can come back towards the middle of the year and continue working on some FGC projects.

Topics on this week’s show include:

  • Stepping away for a little while
  • Samurai Shodown gameplay reaction
  • Power Rangers: Battle for the Grid thoughts
  • Listener questions

The MacSplicer Podcast #65 – Mortal Kombat 11 Reveal and Online Rankings

After two weeks, the podcast returns, as I talk about some fighting games and the community. Beware of the normies.

Topics on this week’s show include:

  • Mortal Kombat 11 Reveal
  • Fighting game online rankings
  • Power Rangers fighting game
  • Listener topics

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