Yume: The Forgotten Best | FGC Legends

Yume: The Forgotten Best | FGC Legends
Date Published: 2 June, 2021

The Persona 4 Arena series is one which has traditionally taken a backseat to other Arc System Works mainstay titles, predominately the Guilty Gear and BlazBlue franchises respectively. Although the series had a respectable competitive run from 2012 to 2016, it was never truly recognized by the wider circles in the FGC, and was even perceived by some as an inferior version of a fighting game title than what Arc System Works traditionally was known for developing.

However, despite being overshadowed in an era that had giants such as Ultra Street Fighter IV, Mortal Kombat 9, The King of Fighters XIII, and Ultimate Marvel vs. Capcom 3 drawing the majority of headlines in the fighting game community, on the evening of July 12th, 2013, a somewhat mysterious figure only known by the alias—Yume, delivered one of the most impressive performances on the EVO grand stage the FGC had witnessed to that point. Continue reading “Yume: The Forgotten Best | FGC Legends”

Persona 5 Royal Is Not What I Expected

Persona 5 Royal Is Not What I Expected
Date Published: 4 September, 2020

As somewhat of a casual fan of the proper JRPG franchise—Persona, I have played and beaten both Persona 3 Portable, and Persona 4 Golden back in 2013, and have done so, solely due to the fact that I played Persona 4 Arena in 2012, and really enjoyed the characters and the game.

However, with no mention of another Persona fighting game, after the final competitive days of Persona 4 Arena Ultimax, which came out in late 2014, I had no real urge to play Persona 5, as the fighting game component was absent, however, following the release of Persona 5 Royal, and slow times in the FGC (Fighting Game Community), the time for revisiting a JRPG franchise I enjoyed previously seemed right. Continue reading “Persona 5 Royal Is Not What I Expected”

Persona 4 Arena | Review

Persona 4 Arena | Review

Initial NA Release Date: August 7, 2012
Review Date: 7 April, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3, PC

Spinning off from its JRPG (Japanese Role-Playing Game) roots, Atlus with the collaboration of Arc System Works, combined efforts to bring forth the captivating universes of Persona 3 and Persona 4, respectively, into a fighting game arena.

However, similar to the ability of the Persona franchise in separating itself from the pack with its exceptional story-telling, its introduction to fighting games emphasizes unique individualism, all while still maintaining principal balance. Continue reading “Persona 4 Arena | Review”

Why I Love Persona 4 Arena’s Elizabeth

Why I Love Persona 4 Arena’s Elizabeth
Date Published: 25 December, 2019

Soft spoken, calm, yet, always finds the humor in either the most benign or tense situations. The lethal elevator attendant—Elizabeth, is arguably one of the most likable characters in the Persona universe.

In a complex nature of being both so inquisitive of the things transpiring around her, yet still maintaining an air of mystery with regards to her own personal narrative, the always captivating Elizabeth is anything but ordinary. Continue reading “Why I Love Persona 4 Arena’s Elizabeth”

Why I Love Persona 4 Arena’s Akihiko Sanada

Why I Love Persona 4 Arena’s Akihiko Sanada
Date Published: 23 December, 2019

Soft spoken, yet determined. The world traveling boxer—Akihiko Sanada is one of the few characters in the Persona 4 Arena franchise that actually lets his fists do the talking, and needless to say, his choice of words certainly hurt.

As a more mature version of himself compared to the one who was a member of S.E.E.S. in years prior, Akihiko is much of the same when it comes to being a tough, yet reserved badass, except this time, with more emphasis on fighting and the importance of protein. Continue reading “Why I Love Persona 4 Arena’s Akihiko Sanada”

Why I love Persona 4 Arena’s Sho Minazuki

Why I Love Persona 4 Arena’s Sho Minazuki
Date Published: 5 November, 2018

Although he somewhat operated behind the scenes in the Persona universe for quite some time, the reveal of Sho Minazuki was one that finally put all of the pieces of the narrative puzzle together.

The violence seeking, pun master isn’t the most recognizable character in the series, but his impact as a villain both in arrival and exit was one great enough that actually triggered cooperation of both members of S.E.E.S. (Persona 3) and the Investigation Team (Persona 4). Continue reading “Why I love Persona 4 Arena’s Sho Minazuki”

Why I Love Persona 4 Arena’s Labrys

Why I Love Persona 4 Arena’s Labrys
Date Published: 17 September, 2018

Despite not technically being a legacy character in the Persona universe, Labrys’ debut to the series is quite the memorable one. On the surface, Labrys is perhaps looked at as “Just another android in a school uniform”. However, as the main focus of the original Persona 4 Arena, Labrys proved she is no ordinary robot-girl.

Although she makes it clear she abides by many rules that include decency, respect, and of-course, righteousness. Two things are for certain when it comes to Labrys, she does not tolerate anyone who hurts her friends, and her strong character stacks up to just about anyone’s. Continue reading “Why I Love Persona 4 Arena’s Labrys”

The Future of the Persona 4 Arena Series

The Future of the Persona 4 Arena Series
Date Published: 15 November, 2017

It has been over three years since the western release of Persona 4 Arena Ultimax (P4U2)—the second title in the Persona 4 Arena series, and one which has seen little developer support post launch, aside from an update that only reached Japanese arcades in January of 2015.

That same update, while it reinvigorated the game within the Japanese arcade community, was a major factor in the demise of not only the game’s western community; who never received the update, but also played a hand in the rapid decline of high level Japanese players the game was once full of. Continue reading “The Future of the Persona 4 Arena Series”

Why I Love Persona 4 Arena’s Yu Narukami

Why I Love Persona 4 Arena’s Yu Narukami
Date Published: September 4, 2017

There isn’t anything fancy about him, relatively speaking, everything about Yu Narukami points to him being a fairly generic character. He’s not a physical specimen, nor a speed demon, nor does he hold an unorthodox fighting style.

Frankly, he’s not much for even opening up his personality if not bothered to. However, what makes Narukami such an icon within the Persona universe, as well as fighting games, is his calm and collected demeanor, combined with a traditional yet effective katana based fighting style. Continue reading “Why I Love Persona 4 Arena’s Yu Narukami”

Character Select Screen | Fighting Games 101

Character Select Screen | Fighting Games 101
Date Published: June 25, 2017

The fighting game landscape is expanding as a result of the recent releases of game titles such as Tekken 7 and Injustice 2, consequently bringing in more novice players. As it is the case when entering any unfamiliar gaming scene, there are many things to keep in mind and the fighting game community (FGC) is no different.

Generally, fighting games are known for being intricate with many different layers of how to go about situations, match-ups, optimization, etc. However, the factor that is consistent among all fighting games is that everyone starts their journey on an equal playing field, and that is the character select screen. Continue reading “Character Select Screen | Fighting Games 101”

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