Hollywood Has Arrived! | FGC Hollywood: A Fighting Game Podcast, Episode 1

The brand new fighting game podcast—FGC Hollywood: A Fighting Game Podcast comes to you following the discontinuation of The MacSplicer Podcast after 100 episodes.

FGC Hollywood is a change in format to what listeners of TMP are used to but I believe it will be an improvement, and will encompass more than just the interview or rant style we have come so used to with prior podcasts.

Joining the show as a permanent co-host is non-other than PringleTheOne, whom also made an appearance on The MacSplicer Podcast 97. Mac and Pringle talk about much of the happenings in the FGC, including the meltdown of Lab Zero Games, the future of Skullgirls, Dragon Ball FighterZ anti-rage quit implementations, and much more!

Persona 5 Royal Is Not What I Expected

Persona 5 Royal Is Not What I Expected
Date Published: 4 September, 2020

As somewhat of a casual fan of the proper JRPG franchise—Persona, I have played and beaten both Persona 3 Portable, and Persona 4 Golden back in 2013, and have done so, solely due to the fact that I played Persona 4 Arena in 2012, and really enjoyed the characters and the game.

However, with no mention of another Persona fighting game, after the final competitive days of Persona 4 Arena Ultimax, which came out in late 2014, I had no real urge to play Persona 5, as the fighting game component was absent, however, following the release of Persona 5 Royal, and slow times in the FGC (Fighting Game Community), the time for revisiting a JRPG franchise I enjoyed previously seemed right. Continue reading “Persona 5 Royal Is Not What I Expected”

The MacSplicer Podcast #94 – Everything FGC ft. Koefficient

Another great chat this week as Koefficient joins the show to talk about his content creation journey in the FGC, his thoughts on games such as BlazBlue: Cross Tag Battle, Granblue Fantasy: Versus, and much more!

Topics on this week’s show include:

  • Koefficient’s fighting game history and beginnings
  • Content creation in fighting games
  • Competing in multiple fighting games
  • Thoughts on the launch and current state of BlazBlue: Cross Tag Battle
  • Granblue Fantasy: Versus‘ position in the FGC
  • Future game wishes

Persona 4 Arena | Review

Persona 4 Arena | Review

Initial NA Release Date: August 7, 2012
Review Date: 7 April, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3, PC

Spinning off from its JRPG (Japanese Role-Playing Game) roots, Atlus with the collaboration of Arc System Works, combined efforts to bring forth the captivating universes of Persona 3 and Persona 4, respectively, into a fighting game arena.

However, similar to the ability of the Persona franchise in separating itself from the pack with its exceptional story-telling, its introduction to fighting games emphasizes unique individualism, all while still maintaining principal balance. Continue reading “Persona 4 Arena | Review”

The MacSplicer Podcast #87 – No Sympathy For Street Fighter

Back solo this week, but luckily I have a lot to talk about in the world of fighting games. I run down why its so important for the FGC to fight for their rights as consumers, the Capcom and SFV netcode debacle, and Koei Tecmo’s awful DLC practices with Dead or Alive 6’s customization on PS4.

Topics on this week’s show include:

  • Capcom’s fighting game division continued incompetence
  • Dead or Alive 6 PS4 DLC scandal
  • Granblue Fantasy VS PC release announcement
  • COVID-19 effect on the FGC’s tournament schedule
  • Listener questions

Why I Love Persona 4 Arena’s Elizabeth

Why I Love Persona 4 Arena’s Elizabeth
Date Published: 25 December, 2019

Soft spoken, calm, yet, always finds the humor in either the most benign or tense situations. The lethal elevator attendant—Elizabeth, is arguably one of the most likable characters in the Persona universe.

In a complex nature of being both so inquisitive of the things transpiring around her, yet still maintaining an air of mystery with regards to her own personal narrative, the always captivating Elizabeth is anything but ordinary. Continue reading “Why I Love Persona 4 Arena’s Elizabeth”

Why I Love Persona 4 Arena’s Akihiko Sanada

Why I Love Persona 4 Arena’s Akihiko Sanada
Date Published: 23 December, 2019

Soft spoken, yet determined. The world traveling boxer—Akihiko Sanada is one of the few characters in the Persona 4 Arena franchise that actually lets his fists do the talking, and needless to say, his choice of words certainly hurt.

As a more mature version of himself compared to the one who was a member of S.E.E.S. in years prior, Akihiko is much of the same when it comes to being a tough, yet reserved badass, except this time, with more emphasis on fighting and the importance of protein. Continue reading “Why I Love Persona 4 Arena’s Akihiko Sanada”

The MacSplicer Podcast #68 – Everything FGC ft. Majin Obama

Perhaps the longest podcast I have recorded to date, but it was certainly a fun one to be a part of! I am joined by one of my favorite FGC commentators—Majin Obama, as we talk about everything and anything fighting game related.

Topics on this week’s show include:

  • FGC and Esports
  • Modern Fighting Games
  • Fighting game development
  • Japanese arcade culture
  • Western fighting game scene
  • Mainstream elements in fighting games
  • Women in fighting games
  • General FGC discussion

Why I love Persona 4 Arena’s Sho Minazuki

Why I Love Persona 4 Arena’s Sho Minazuki
Date Published: 5 November, 2018

Although he somewhat operated behind the scenes in the Persona universe for quite some time, the reveal of Sho Minazuki was one that finally put all of the pieces of the narrative puzzle together.

The violence seeking, pun master isn’t the most recognizable character in the series, but his impact as a villain both in arrival and exit was one great enough that actually triggered cooperation of both members of S.E.E.S. (Persona 3) and the Investigation Team (Persona 4). Continue reading “Why I love Persona 4 Arena’s Sho Minazuki”

The MacSplicer Podcast #48 – Everything FGC ft. e4io and Roscoe G

The first ever two guests on The MacSplicer Podcast, as I’m joined by good fighting game friends and fellow FGC members, e4io and Roscoe G as we talked about the fighting game landscape as a whole, some specific likes and dislikes about various fighting games, and wrapping it up with some listener questions.

Topics on this week’s show include:

  • The fighting game landscape in 2018
  • Modern fighting game design and direction
  • Fighting games and esports partnership
  • Listener questions

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