The MacSplicer Podcast #96 – Everything FGC ft. HellPockets

I managed to not go on a no-guest streak! SNK connoisseur, and FGC commentator—HellPockets joins the show to talk about some of his fighting game upbringing, thoughts on The King of Fighters community, and much more!

Topics on this week’s show include:

  • FGC background
  • Transitioning to rollback netcode in fighting games
  • Commentary in fighting games
  • The King of Fighters community global presence
  • KOF XV prospecting
  • The FGC’s current state of affairs
  • Listener questions

Melty Blood Actress Again Current Code | Review

Melty Blood Actress Again Current Code | Review

Initial NA Release Date: April 19, 2016
Review Date: June 26, 2020
Reviewed on: PC
Platforms: PC, Arcade

Visual novels in the world of fighting games are not uncommon as they are often a means to end with regards to telling a story, however, to have a fighting game spin-off an already beloved visual novel is something more so rare.

Melty Blood Actress Again Current Code (MBAACC) defies expectations, as it not only maintains proper portrayal of the beloved figures from the Tsukihime visual novel series, but showcases unique fighting game mechanics, and character versatility. Continue reading “Melty Blood Actress Again Current Code | Review”

The MacSplicer Podcast #84 – Everything FGC ft. Hrod and Alexein

By far one of my favorite podcasts recorded to date, I am joined by two all-around cool dudes and brothers Alexein and Hrod who are both influential members in the Luxembourgish FGC, as well as players, turned tournament organizers.

Topics on this week’s show include:

  • A look at the FGC in Luxembourg
  • Experience as fighting game tournament organizers
  • The importance of local fighting game tournaments
  • Fighting game commentary
  • Modern FGC game selection thoughts
  • Esports integration in the FGC
  • A look at the future of fighting games and their complexity
  • Listener Questions

The FGC’s Identity Crisis

The FGC’s Identity Crisis
Date Published: 19 February, 2019

Never short of interesting storylines, the fighting game community (FGC) is yet again a part of another tug of war situation, this time on one side the grassroots of the FGC, and on the other, the esports side of the FGC.

The differences between the two sides have shown themselves in multiple facets within fighting games, and as the old guard attempts to maintain tradition, while the new guard is set on embracing change, it begs the question; What is the FGC’s identity?

Continue reading “The FGC’s Identity Crisis”

The MacSplicer Podcast #68 – Everything FGC ft. Majin Obama

Perhaps the longest podcast I have recorded to date, but it was certainly a fun one to be a part of! I am joined by one of my favorite FGC commentators—Majin Obama, as we talk about everything and anything fighting game related.

Topics on this week’s show include:

  • FGC and Esports
  • Modern Fighting Games
  • Fighting game development
  • Japanese arcade culture
  • Western fighting game scene
  • Mainstream elements in fighting games
  • Women in fighting games
  • General FGC discussion

The State of the FGC in 2017

The State of the FGC in 2017
Date Published: 
May 22, 2017

The Fighting Game Community (FGC) has experienced quite the change as of recent years, with 2015 perhaps having some of the most memorable moments in the competitive landscape, and 2016 elevating the exposure of fighting games primarily due to increased marketing and financial support from Sony and Capcom in regards to the release of Street Fighter V.

While we’re only at the midpoint of the year, how things play out in the second half of 2017, could very well be a tell on what the future holds for the FGC. Therefore, it would be a good time to take a closer look at the fighting games that headline the FGC in 2017, and how they impact the landscape, be it for better or for worse. Continue reading “The State of the FGC in 2017”

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