The MacSplicer Podcast #91 – Everything FGC ft. Stumblebee

Back after more than a month, and this time with yet another FGC guest! Stumblebee joins me to talk about all sorts of cool happenings in the FGC both in the past and present, and even a little future speculation.

Topics on this week’s show include:

  • Fighting game background
  • Stumblebee’s work as an FGC content creator
  • Street Fighter V‘s journey and possible future
  • Dragon Ball FighterZ selling 5 million copies
  • Fighting game netcode
  • Listener questions

The State of the FGC in 2020

The State of the FGC in 2020
Date Published: 29 May, 2020

The year 2020 for the Fighting Game Community (FGC) is ironically a year that saw factors that led to both forward progress with regards to game theory, as well as an impediment to the competitive landscape.

There is often a theme in the FGC within any given year, be it the feeling of the guard changing in 2017 or the presence of esports in 2019. However, while only being halfway through the year 2020, it is already comprised of multiple major themes that have to be taken note of.

Continue reading “The State of the FGC in 2020”

Persona 4 Arena | Review

Persona 4 Arena | Review

Initial NA Release Date: August 7, 2012
Review Date: 7 April, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3, PC

Spinning off from its JRPG (Japanese Role-Playing Game) roots, Atlus with the collaboration of Arc System Works, combined efforts to bring forth the captivating universes of Persona 3 and Persona 4, respectively, into a fighting game arena.

However, similar to the ability of the Persona franchise in separating itself from the pack with its exceptional story-telling, its introduction to fighting games emphasizes unique individualism, all while still maintaining principal balance. Continue reading “Persona 4 Arena | Review”

The MacSplicer Podcast #88 – Guilty Gear Strive and Granblue Fantasy: Versus Early Impressions

Caffeine and quarantine makes one rambly podcast. I talk about some of the latest news and impressions from the FGC recently. Guilty Gear Strive’s rollback netcode, Tekken 7‘s season 3 final DLC, and more!

Topics on this week’s show include:

  • Housekeeping notes
  • Guilty Gear: Strive latest trailer impressions and rollback netcode thoughts
  • Granblue Fantasy: Versus early impressions
  • Tekken 7 season 3 DLC rundown
  • Babymetal
  • Listener questions

The MacSplicer Podcast #87 – No Sympathy For Street Fighter

Back solo this week, but luckily I have a lot to talk about in the world of fighting games. I run down why its so important for the FGC to fight for their rights as consumers, the Capcom and SFV netcode debacle, and Koei Tecmo’s awful DLC practices with Dead or Alive 6’s customization on PS4.

Topics on this week’s show include:

  • Capcom’s fighting game division continued incompetence
  • Dead or Alive 6 PS4 DLC scandal
  • Granblue Fantasy VS PC release announcement
  • COVID-19 effect on the FGC’s tournament schedule
  • Listener questions

Narratives in the FGC

Narratives in the FGC
Date Published: 15 July, 2019

In a day and age where information on demand is paramount, the FGC (Fighting Game Community) is no stranger to taking part in the constant carousel that is fighting game news, professional circuit standings, player rivalries, and many other headline worthy stories and debates.

However, the storylines that are somewhat lost in the shuffle, are the ones that may not be always as timely or as alluring, but rather are more so consistent in their presence. Therefore, as we take a look at what narratives occupy the FGC in a broader sense, we may be able to predict how they might affect the future of the fighting game landscape beyond 2019.

Continue reading “Narratives in the FGC”

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #74 – Samurai Shodown and Tag Fighting Games

Going away for a little while with it being a bit more difficult to stay on top of FGC topics with my new schedule. Hopefully I can come back towards the middle of the year and continue working on some FGC projects.

Topics on this week’s show include:

  • Stepping away for a little while
  • Samurai Shodown gameplay reaction
  • Power Rangers: Battle for the Grid thoughts
  • Listener questions

Blog at WordPress.com.

Up ↑

%d bloggers like this: