The State of the FGC in 2020

The State of the FGC in 2020
Date Published: 29 May, 2020

The year 2020 for the Fighting Game Community (FGC) is ironically a year that saw factors that led to both forward progress with regards to game theory, as well as an impediment to the competitive landscape.

There is often a theme in the FGC within any given year, be it the feeling of the guard changing in 2017 or the presence of esports in 2019. However, while only being halfway through the year 2020, it is already comprised of multiple major themes that have to be taken note of.

Continue reading “The State of the FGC in 2020”

The MacSplicer Podcast #89 – Tekken 7 Community Drama

Tekken 7 Season 3 has been a source of infighting for the Tekken community, and the latest saga is act II of FGC reporter and writer—Flying Wonkey vs Michael Murray, one of the main faces of the Tekken franchise on the development side.

Topics on this week’s show include:

  • Tekken 7 Season 3 backlash and community reaction
  • Flying Wonkey’s article on Michael Murray
  • Dead or Alive 6’s development cessation
  • Combo Breaker 2020 cancellation
  • Listener questions

The MacSplicer Podcast #87 – No Sympathy For Street Fighter

Back solo this week, but luckily I have a lot to talk about in the world of fighting games. I run down why its so important for the FGC to fight for their rights as consumers, the Capcom and SFV netcode debacle, and Koei Tecmo’s awful DLC practices with Dead or Alive 6’s customization on PS4.

Topics on this week’s show include:

  • Capcom’s fighting game division continued incompetence
  • Dead or Alive 6 PS4 DLC scandal
  • Granblue Fantasy VS PC release announcement
  • COVID-19 effect on the FGC’s tournament schedule
  • Listener questions

The MacSplicer Podcast #84 – Everything FGC ft. Hrod and Alexein

By far one of my favorite podcasts recorded to date, I am joined by two all-around cool dudes and brothers Alexein and Hrod who are both influential members in the Luxembourgish FGC, as well as players, turned tournament organizers.

Topics on this week’s show include:

  • A look at the FGC in Luxembourg
  • Experience as fighting game tournament organizers
  • The importance of local fighting game tournaments
  • Fighting game commentary
  • Modern FGC game selection thoughts
  • Esports integration in the FGC
  • A look at the future of fighting games and their complexity
  • Listener Questions

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The FGC’s Identity Crisis

The FGC’s Identity Crisis
Date Published: 19 February, 2019

Never short of interesting storylines, the fighting game community (FGC) is yet again a part of another tug of war situation, this time on one side the grassroots of the FGC, and on the other, the esports side of the FGC.

The differences between the two sides have shown themselves in multiple facets within fighting games, and as the old guard attempts to maintain tradition, while the new guard is set on embracing change, it begs the question; What is the FGC’s identity?

Continue reading “The FGC’s Identity Crisis”

The MacSplicer Podcast #64 – FGC Commentators and Fighting Game Difficulty

Ranking fighting commentators, both play-by-play and color analysts, as well as talking about difficulty in fighting games, and lastly ending the show with some listener questions.

Topics on this week’s show include:

  • Top FGC commentators
  • Difficulty in fighting games
  • Dead or Alive 6‘s delay
  • Listener questions

The MacSplicer Podcast #55 – Responding to FGC Questions

I received a pretty thorough email response to my most recent project—The Resurgence of the 3-D Fighting Game and just wanted to give my response to the points made on the email and why I came to the conclusion that I did.

Topics on this week’s show include:

  • Responding to FGC email
  • Character difficulty in fighting games

Blog at WordPress.com.

Up ↑

%d bloggers like this: