The MacSplicer Podcast #68 – Everything FGC ft. Majin Obama

Perhaps the longest podcast I have recorded to date, but it was certainly a fun one to be a part of! I am joined by one of my favorite FGC commentators—Majin Obama, as we talk about everything and anything fighting game related.

Topics on this week’s show include:

  • FGC and Esports
  • Modern Fighting Games
  • Fighting game development
  • Japanese arcade culture
  • Western fighting game scene
  • Mainstream elements in fighting games
  • Women in fighting games
  • General FGC discussion
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Lessons Learned in the FGC

Lessons Learned in the FGC
Date Published: 6 December, 2018

What is the FGC? If I were to break it down to its simplest definition, the FGC (Fighting Game Community) would be referred to as a community who is involved in fighting games in some form or fashion. The involvement can be exemplified by playing, spectating, or even just supporting the community in any way.

However, that standard definition doesn’t do the FGC justice, as the question “What is the FGC?” doesn’t leave much room for interpretation, though by changing the question, and asking rather “Who is the FGC?” would result in many different answers depending on the individual.

Therefore, as someone who has been around fighting games for nearly two decades, but only having considered myself a part of the FGC proper for the last six years, the lessons I have learnt may not be extremely dated, but are valuable ones nonetheless.

Continue reading “Lessons Learned in the FGC”

Sexualization in Fighting Games

Sexualization in Fighting Games
Date Published: 20 October, 2018

Sexualization in games is a topic that has been discussed among video game developers, journalists and consumers throughout the short, yet rich history of modern gaming. However, considering that the fighting game genre is nowhere near mainstream, the topics’ impact isn’t looked at as closely.

Similar to how fighting games and the FGC treat aspects of gaming such as community, mentality, and competition slightly different than other genres in gaming, they also view popular talking points differently, especially with regards to how to it affects the FGC as a whole. Continue reading “Sexualization in Fighting Games”

The Fighting Game Divide

The Fighting Game Divide
Date Published: September 18, 2017

Despite not having a long history to note from, the Fighting Game Community (FGC) has been a part of many interesting storylines. The latest, is how the negative reception of a singular game, sparked a positive reception to multiple games.

The use of the word community is often meant as a general term for a group of people who share some common interest in an idea, however, it is rarely the case when all of a community’s principles are in fact an accurate reflection on all of its members, which is the situation the FGC has dealt with practically since its inception. Continue reading “The Fighting Game Divide”

The State of the FGC in 2017

The State of the FGC in 2017
Date Published: 
May 22, 2017

The Fighting Game Community (FGC) has experienced quite the change as of recent years, with 2015 perhaps having some of the most memorable moments in the competitive landscape, and 2016 elevating the exposure of fighting games primarily due to increased marketing and financial support from Sony and Capcom in regards to the release of Street Fighter V.

While we’re only at the midpoint of the year, how things play out in the second half of 2017, could very well be a tell on what the future holds for the FGC. Therefore, it would be a good time to take a closer look at the fighting games that headline the FGC in 2017, and how they impact the landscape, be it for better or for worse. Continue reading “The State of the FGC in 2017”

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