The MacSplicer Podcast #99 – FGC in 2020 and Pro Player Retirement

No guest this week, as I just talked about why I took a break from the FGC for about a week, the concept of fighting game retirement, and some other small FGC news items.

Topics on this week’s show include:

  • Outlook on the FGC after the events of July 2020
  • Retirement from fighting games
  • Bandai Namco’s Fun Live event

The MacSplicer Podcast #93 – Everything FGC ft. Pokchop

A super fun chat this week as Pokchop joins the show and talks about building a community, mental warfare, the state of Tekken 7 and much more!

Topics on this week’s show include:

  • Pokchop’s fighting game history
  • Favorite Tekken games
  • Thoughts on the current state of Tekken 7
  • Mental warfare and trash talking
  • Chop’s dojo and building the Atlanta fighting game scene
  • Thoughts on the Tekken World Tour and format
  • Listener Questions

What Happened to Tekken 7?

What Happened to Tekken 7?
Date Published: 17 April, 2020

Tekken 7 has been a fighting game community (FGC) darling practically since its initial arcade reveal in early 2015. The game came at a time when the FGC was going through quite a transition, and seemingly capitalized on the old idiom “In the right place, at the right time.”

However, over five years post its arcade introduction, the game has gone through a multitude of changes. It has declared numerous champions of contrasting walks of life, it has invigorated the 3-D fighting game space once again, and perhaps most importantly, it has been a major player in the postmodern era of fighting games.

Yet, despite its major contribution to the FGC, the current narrative around Tekken 7 is drastically different from what it was just merely three years ago, with its 2017 home console release. Therefore, as we stand here in the early months of the year 2020 we must ask, “What happened to Tekken 7?” Continue reading “What Happened to Tekken 7?”

Does the FGC Need to Unite?

Does the FGC Need To Unite?
Date Published: 19 November, 2019

As we close the chapter on the year 2019, and look forward onto the year 2020, the fighting game community finds itself well into its current era—the “esports era.” A change of the landscape that began to gain momentum back in 2013, has drastically transformed the way many in the community view fighting games, both literally and figuratively.

However, before we look ahead at what the future relationship of esports and fighting games might look to accomplish in the upcoming years, it would be wise to reference the past, and see in which areas the FGC succeeded and failed at, before we can begin to answer a very important question—”Does the FGC need to finally unite?” Continue reading “Does the FGC Need to Unite?”

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #68 – Everything FGC ft. Majin Obama

Perhaps the longest podcast I have recorded to date, but it was certainly a fun one to be a part of! I am joined by one of my favorite FGC commentators—Majin Obama, as we talk about everything and anything fighting game related.

Topics on this week’s show include:

  • FGC and Esports
  • Modern Fighting Games
  • Fighting game development
  • Japanese arcade culture
  • Western fighting game scene
  • Mainstream elements in fighting games
  • Women in fighting games
  • General FGC discussion

The MacSplicer Podcast #61 – Harada’s New Title and Asking FGC Questions

Harada has a new title, I ask the listeners FGC questions, and ramble about some other fighting game stuff. A pretty typical episode of TMP.

Topics on this week’s show include:

  • Harada’s new esports strategy title
  • FGC project questions
  • The possible comeback of CrossCounter

The MacSplicer Podcast #58 – Capcom Cup 2018, TWT’s Prize Pool, and Grandblue Fantasy Versus

I halfheartedly recap Capcom Cup 2018, get angry at Bandai Namco and the Tekken team for their TWT prize pot, address the situation between Michael Murry and Flying Wonkey on Twitter, and wine about how Arc System Works hates the Persona 4 Arena series some more.

Topics on this week’s show include:

  • Capcom Cup 2018 recap
  • Tekken World Tour Finals prize pot
  • Michael Murry vs Flying Wonkey on Twitter
  • Grandblue Fantasy Versus

Tekken 7 | Review

 Review | Tekken 7

Initial NA Release Date: June 2, 2017
Review Date: May 29, 2018
Reviewed on: PC
Platforms: Xbox One, PS4, PC

The 3-D fighting game space for generations has always been viewed as a niche sub-group within the grand scheme of the traditional fighting game model, and while many have come and gone, it was the Tekken franchise that truly managed to cement itself within the fighting game community (FGC).

Bandai Namco’s latest iteration to the long-lasting Tekken franchise—Tekken 7 is seemingly a culmination of almost everything a Tekken fan wanted and a little more. However, perhaps the most impressive feat is that Tekken 7 managed to modernize itself, whilst still keeping true to its original roots. Continue reading “Tekken 7 | Review”

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