Persona 4 Arena Ultimax | Review

Persona 4 Arena Ultimax | Review

Initial NA Release Date: September 30, 2014
Review Date: June 6, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3

After a successful debut to the fighting game genre with Persona 4 Arena (P4A), the beloved universes of Persona 3 and Persona 4 collide once more, however, this time, in much more of a comprehensive fighting game experience—Persona 4 Arena Ultimax (P4U2).

With a solid blueprint to follow, a sequel to Persona 4 Arena seemed to be destined for success, however, with a seasoned developer in Arc System Works at the helm, P4U2 not only emphasizes on the aspects that made its predecessor great, but also innovates on its mechanics, both with additions, and improvements. Continue reading “Persona 4 Arena Ultimax | Review”

Persona 4 Arena | Review

Persona 4 Arena | Review

Initial NA Release Date: August 7, 2012
Review Date: 7 April, 2020
Reviewed on: Xbox 360
Platforms: Xbox 360, PS3, PC

Spinning off from its JRPG (Japanese Role-Playing Game) roots, Atlus with the collaboration of Arc System Works, combined efforts to bring forth the captivating universes of Persona 3 and Persona 4, respectively, into a fighting game arena.

However, similar to the ability of the Persona franchise in separating itself from the pack with its exceptional story-telling, its introduction to fighting games emphasizes unique individualism, all while still maintaining principal balance. Continue reading “Persona 4 Arena | Review”

The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The Future of the Persona 4 Arena Series

The Future of the Persona 4 Arena Series
Date Published: 15 November, 2017

It has been over three years since the western release of Persona 4 Arena Ultimax (P4U2)—the second title in the Persona 4 Arena series, and one which has seen little developer support post launch, aside from an update that only reached Japanese arcades in January of 2015.

That same update, while it reinvigorated the game within the Japanese arcade community, was a major factor in the demise of not only the game’s western community; who never received the update, but also played a hand in the rapid decline of high level Japanese players the game was once full of. Continue reading “The Future of the Persona 4 Arena Series”

The State of the FGC in 2017

The State of the FGC in 2017
Date Published: 
May 22, 2017

The Fighting Game Community (FGC) has experienced quite the change as of recent years, with 2015 perhaps having some of the most memorable moments in the competitive landscape, and 2016 elevating the exposure of fighting games primarily due to increased marketing and financial support from Sony and Capcom in regards to the release of Street Fighter V.

While we’re only at the midpoint of the year, how things play out in the second half of 2017, could very well be a tell on what the future holds for the FGC. Therefore, it would be a good time to take a closer look at the fighting games that headline the FGC in 2017, and how they impact the landscape, be it for better or for worse. Continue reading “The State of the FGC in 2017”

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