The State of the FGC in 2019

The State of the FGC in 2019
Date Published: 22 May, 2019

The year 2018 in fighting games was perhaps the first time in a long while where the fighting game community’s outlook moved away from the traditional star of the show featuring a bunch of supporting roles, to it’s current outlook which better resembles an ensemble cast with a couple of big names.

However, unlike a changing of the guard, the landscape of the FGC in the year 2019 is one that is seemingly taking on both the new school approach to fighting games, yet still leaving a wide enough window for the old-school fighting game identity to fit into. Continue reading “The State of the FGC in 2019”

The MacSplicer Podcast #58 – Capcom Cup 2018, TWT’s Prize Pool, and Grandblue Fantasy Versus

I halfheartedly recap Capcom Cup 2018, get angry at Bandai Namco and the Tekken team for their TWT prize pot, address the situation between Michael Murry and Flying Wonkey on Twitter, and wine about how Arc System Works hates the Persona 4 Arena series some more.

Topics on this week’s show include:

  • Capcom Cup 2018 recap
  • Tekken World Tour Finals prize pot
  • Michael Murry vs Flying Wonkey on Twitter
  • Grandblue Fantasy Versus

The Future of the Persona 4 Arena Series

The Future of the Persona 4 Arena Series
Date Published: 15 November, 2017

It has been over three years since the western release of Persona 4 Arena Ultimax (P4U2)—the second title in the Persona 4 Arena series, and one which has seen little developer support post launch, aside from an update that only reached Japanese arcades in January of 2015.

That same update, while it reinvigorated the game within the Japanese arcade community, was a major factor in the demise of not only the game’s western community; who never received the update, but also played a hand in the rapid decline of high level Japanese players the game was once full of. Continue reading “The Future of the Persona 4 Arena Series”

The State of the FGC in 2017

The State of the FGC in 2017
Date Published: 
May 22, 2017

The Fighting Game Community (FGC) has experienced quite the change as of recent years, with 2015 perhaps having some of the most memorable moments in the competitive landscape, and 2016 elevating the exposure of fighting games primarily due to increased marketing and financial support from Sony and Capcom in regards to the release of Street Fighter V.

While we’re only at the midpoint of the year, how things play out in the second half of 2017, could very well be a tell on what the future holds for the FGC. Therefore, it would be a good time to take a closer look at the fighting games that headline the FGC in 2017, and how they impact the landscape, be it for better or for worse. Continue reading “The State of the FGC in 2017”

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